CLOVER RPG Grimoires and Magic Guide
Unlocking magic and grimoires
Grimoires and magic are core parts of progression in CLOVER RPG, but the available community reports do not agree on the exact unlock level.
One player report describes magic becoming available at level 10. Two separate community video guides instead place grimoire acquisition, or receiving magic, at level 15; one of those guides also says to go up a tower at that point. Treat both levels as reported milestones rather than a guaranteed current requirement until you can verify the prompt in-game.
Reported requirements
| Goal | Reported level | Notes |
|---|---|---|
| Access to magic | 10 | A community player report says level 10 unlocks access to magic. |
| Obtain a grimoire | 15 | Two community guides report level 15. One directs players to climb a tower. |
The difference may reflect separate magic and grimoire milestones, or it may be outdated or inconsistent community information. Do not assume that reaching level 10 grants a grimoire. Check the game’s current progression prompts when you reach each level.
Grimoire route at level 15
Community guides describing the level-15 route give only a limited set of instructions:
- Reach level 15.
- Go up the tower described in the guide.
- Follow the current in-game interaction or quest prompt to continue.
No verified details are available here for the tower’s location, a required quest, grimoire types, magic types, odds, costs, rerolls, or spell effects. Avoid spending resources based on unverified community claims about those systems.